devlog~

Systems engineering · protocols · developer tools

Hi, I'm Vadim. I build systems in Rust, mostly around blockchains, runtimes, and developer tools.

About

I joined Gear Protocol as its founding engineer in early 2021, working with founder Nikolay Volf to build the protocol before there was a team or a $12 million funding round.

For the next five years, I owned the Substrate dependency chain and core node infrastructure. In 2023, I led the testnet and mainnet launches of Vara Network, the first Layer 1 built on Gear Protocol, then led its ongoing network maintenance.

Now I build tools for AI agents on Vara: vara-wallet, a CLI wallet for on-chain operations, and vara-skills, a skill pack that teaches coding agents to build Sails programs without hallucinating the API.

Selected work

  • Gear Protocol / Vara NetworkRust · Substrate

    Substrate runtimes, WebAssembly execution, custom pallets, staking and validators, benchmarking, node infrastructure, mainnet operations, and repeated Polkadot SDK migrations.

  • Vara.eth / ethexeRust · Ethereum

    An Ethereum-connected execution system for Gear programs. I worked on networking, block synchronization, validator flows, announce recovery, execution infrastructure, and RPC surfaces.

  • Gear DEXRust · CLOB

    A central limit order book designed for persistent WASM programs and asynchronous messaging, with price-time priority, O(1) cancellation, vault flows, deterministic price indexes, and market infrastructure.

  • SailsRust · IDL

    A framework for Gear programs built around services, generated IDLs, and typed clients. I worked on the SDK, header-first decoding, client generation, and TypeScript integration.

  • vara-skills / vara-walletAgents · TypeScript

    Agent-facing tools for the Gear/Vara ecosystem: a portable Sails workflow and knowledge layer, plus a structured wallet and chain CLI with predictable errors, encrypted accounts, IDL discovery, and deployment.

Writing

Notes from systems work, experiments, and things I had to understand deeply enough to explain.

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Experiments

Small experiments in games, local models, inference runtimes, and agent workflows.

  • RPS ArenaAn on-chain rock-paper-scissors game built with an agent from spec to mainnet.source
  • LoopBenchThree days testing whether looped Transformers generalize to longer inputs.